Pixel Plunder!
A downloadable game for Windows and macOS
The floor is lava! Avoid touching the red pixels and collect the yellow pixels. In order to activate the level exit (the green pixel on the bottom) you must collect all of the yellow "coins".
This game is a technical demonstration of a gridded, 2D procedural generation method and is endless with no win state.
Designed and Programmed by:
Status | Released |
Platforms | Windows, macOS |
Author | Hazel Arroyo |
Genre | Platformer |
Tags | 2D, chiptune, Pixel Art, precision-platformer, Procedural Generation, Unity |