A downloadable game for Windows and macOS

The floor is lava! Avoid touching the red pixels and collect the yellow pixels. In order to activate the level exit (the green pixel on the bottom) you must collect all of the yellow "coins". 

This game is a technical demonstration of a gridded, 2D procedural generation method and is endless with no win state. 

Designed and Programmed by:

Hazel Arroyo

Mitchell Loewen


Pixel Plunder! - PC 30 MB
Pixel Plunder! - MAC 29 MB